So i love this concept and would love to become a gu/fo but first i what would be the way to do it now and what would the skill trees/gear be for thisafter all the nerfing,thanks in advance
So i love this concept and would love to become a gu/fo but first i what would be the way to do it now and what would the skill trees/gear be for thisafter all the nerfing,thanks in advance
There are two possible builds for this Force. Units you can either have folly set with pp+10 arm unit or any crafted units. My current units is gunne units which known as the strongest 11* units atm.
+GU/FO with マドゥラードヴァリス with Fire tech potential. with this build, you lose around 100t-atk with Gunner main. also you cant use talis,rod and element conversion.
THerefore, you can only use fire and ice tech with that tmg. As far as i know, this tmg is 11* and expensive so unless you are premium and have decent meseta finance. I dont recommend this build. However, this build has the highest damage output with fire and ice techs
http://pso2-skill.pwnedgalaxy.net/sk...00fdoIb000000f
+Fo/Gu with crafted パンドラエクストリーム with potential chain finish and Force class accessibility. This build you use talis as your mob killing tools and tmg as your boss killer weapon. you can also switch to talis to finish the chain for higher damage output. In my opinion, this build is my favourite build with more freedom than other build.
http://pso2-skill.pwnedgalaxy.net/sk...00fdoIb000000f
Last edited by taizero00; Oct 17, 2014 at 06:24 AM.
thank you very much for this info,but in this case wouldn't crafting the first one just be better off?
also from this page http://www.pso-world.com/forums/showthread.php?t=222297 it would seem that by crafting it all the way and with a full gunne set the damage variation would be incredibly small(approx 80 dex from making it to the same level as non crafted that can be solved with ability 3 on units and weapon to a level).
Crafting 1st one? Wait, you mean crafting the new fire tech latent TMG? I'm sorry, but that wouldn't work. Crafting replace most paramaters with the standard from the recipe and there is currently no crafting recipe that add Tatk on no tech weapon. You would lose far too much more than you would gain from making it FO able.
Ship 2
ID: Mentalist
Chareen, FOTE
Tasia, GUHU/RA, RAHU or SUGU.
only crafted the second tmg if you wanna play FO/GU. first 11* star tmg is the reason for GU/FO builds because main FO will have more benefits than main GU.
MAIN FORCE: Element conversion 25% and the new charge escape is nice too.
Main GUnner: HIgh time....20% but need show time to be active and lose the bonus if you get hit and have to wait at least 10s without damaging to be effective.
ENJOY
Spoiler!
So, looking for recommendations.
I just got back from a 1 year hiatus, and this seems like a fun thing to try, my Fo tree is around 45 and my Gu tree is around 55, im probably going to pick up a couple of 10* weaps and units to upgrade my old stuff(king unit set + trans TMG)
Recommendations for both Fo\Gu and Gu\Fo on weapons\units\skill tree?
You can check my recommendation that i already posted beforeOriginally Posted by taizero00 View Post
There are two possible builds for this Force. Units you can either have folly set with pp+10 arm unit or any crafted units. My current units is gunne units which known as the strongest 11* units atm.
+GU/FO with マドゥラードヴァリス with Fire tech potential. with this build, you lose around 100t-atk with Gunner main. also you cant use talis,rod and element conversion.
THerefore, you can only use fire and ice tech with that tmg. As far as i know, this tmg is 11* and expensive so unless you are premium and have decent meseta finance. I dont recommend this build. However, this build has the highest damage output with fire and ice techs
http://pso2-skill.pwnedgalaxy.net/sk...00fdoIb000000f
+Fo/Gu with crafted パンドラエクストリーム with potential chain finish and Force class accessibility. This build you use talis as your mob killing tools and tmg as your boss killer weapon. you can also switch to talis to finish the chain for higher damage output. In my opinion, this build is my favourite build with more freedom than other build.
http://pso2-skill.pwnedgalaxy.net/sk...00fdoIb000000f
i found a new toy for Fo/Gu. it's all class tmg with decent tatk but the drawback is the obtaining.
エレヌトレーマー with 780tatk at +10 with dark technics potential and unique native namegid on it.
Ok I am having some issues with gu/fo how do I use the chain finish bonus to do those boss melting crits properly? Should I keep the ilbarta tick at almost where it's almost the big one then use a gun pa and use the last tick to melt the boss or just start up the ramp up with chain trigger on the boss?
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