Anyone come up with a dps/AoE Fo/Te dark build? I really don't know where to put the rest of my sp in my Techer skill tree.
http://pso2-skill.pwnedgalaxy.net/be...00fdoIb000000f <=30 sp left to use in the Te skill tree.. Any suggestions?
Can't we all just get along?
Often the destructive force of wind is because of the debris that it picks up and throws at you at high speeds. It's not just a gentle breeze that blows your hair, but a sheet of scrape metal slicing through you at 150+mph.
(The other issue is the amount of force/lift. But even that isn't merely a "draft of Wind")
This.
If not for the changes they are making in EP3 to correct some of their mistakes (Skill Trees, Lv1~15 PA/Techs, etc.)...
I would still be believing that the reason SEGA doesn't make corrections to old content is because they forgot their admin password
I wonder if SEGA will ever go back and reconsider giving PAs to Wands...
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Ontopic;
Here's generally what I'm going to do with my trees.
Although I'm a bit iffy on FI for now... I don't know which non-stance buffs to get. (Or if Limit Break will be worth it) But the rest I think are pretty close to final. (I'll probably need more trees for FO and TE though, for other elements, and wand-TE)
It's pretty easy to get -almost- everything you want. So I am happy that they've made changes to the trees that allow us to 'cut the fat' so to speak.
Unfortunately some classes have it easier than others (and I blame each FO/TE element needed 20 points x3 to max out)... but what can you do about it?
Last edited by musicmf; Aug 25, 2014 at 05:17 PM.
I have no idea what PAs could spring up for wands other than... "hit enemies twice!" or "hit enemies three times quicker but have less power!" To me, wands seem like nothing more than wacking tools, which is.. pretty much how they are already. Seems weird to me
I guess they could throw in some flashy moves and have Techer throw in a few techs into it too based on what techs they have in the current palette or something...
You really are set on only getting one skill tree for each class, huh?
Then just do it better
Like this!
http://pso2-skill.pwnedgalaxy.net/be...00jdoIb000000f
After playing around with this, I wonder if Limit Break will forever proc automates... probably not, but would be funny
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