Dunno if height matters in some hit box things or such since I kinda time (sometimes) the milisecond/s dash invincibility during a monster's attack. And I'm kinda using the moderate or standard height on my characters. (Around 145~160 cm)
Dunno if height matters in some hit box things or such since I kinda time (sometimes) the milisecond/s dash invincibility during a monster's attack. And I'm kinda using the moderate or standard height on my characters. (Around 145~160 cm)
The height hitbox thing was always around in the PS series. Shorter characters tend to be able to avoid some attacks just by standing (Me on my FOnewm in ruins, laugh as Belras shoot their arms over my head while I pick them off with Grants). Larger characters, however, have a longer attack hitbox, which allows a small advantage of range. So short characters shouldn't really use melee weapons.
Ship 02
And I thought enemies/bosses just have terrible aim sometimes.
I'm not even tiny, just 157cm and they still sometimes miss.
and 183 cm is 6'
I don't think the ARKS have their own basketball team
unless Jet Boots are tourny legal
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
Yeah, I think it's because the default eyes are quite big and people do not bother changing them. You can make the eyes look totally RL-sized: http://i.imgur.com/4j943wM.jpg
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