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  1. #111
    Hit the beat, you beat! Vintasticvin's Avatar
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    Quote Originally Posted by Dnd View Post
    To everyone saying 8 slotting is going to be managable with this new update:
    No

    If expanding to 8 slots was easier, yes. But to get to 8 slots to start with is a massive, massive RNG wall which prevents like 99.99% of all attempts to 8 slot....

    even if the base rate was buffed.. 10-20% it still wouldnt be common place at all because of supply...... seriously
    /o/ Niiina! Niiiina! Niiiina!

  2. #112

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    Gunner PA Buffs:
    Pre Stylish Roll JA Bonus nerf power -> new buffed power
    Aerial Shooting: 704 -> 1085 (54% increase)
    Elder Rebellion: 973 -> 1390 (43% increase)
    Messiah Time: 1306 -> 1834 (40% increase)
    Infinite Fire: 1333 -> 1511 (13% increase)
    Satellite Aim: 500 -> 717 (43% increase)
    Dead Approach: 318 -> 434 (36% increase)
    Heel Stab: 826 -> 1127 (36% increase)
    Shift Period: 766 -> 1047 (37% increase)
    Bullet Squall: 756 -> 1164 (54% increase)
    Reverse Tap: 702 -> 958 (36% increase)
    Last edited by IndigoNovember; Oct 21, 2014 at 01:57 PM.

  3. #113

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    Pray tell where you're getting the starting numbers from when we have the following

  4. #114
    Direct Assault Bellion's Avatar
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    I think he got the numbers from when S-Roll JA was 160%.
    Looking at IF though, gotta prepare enough coffins for every bullet fired per PA.

  5. #115

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    Pre Stylish Roll JA Bonus nerf damage -> new buffed damage
    picture is from post nerf

  6. #116

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    Looking at the new 12*s, the katana looks like Yamigarasu? Do want. (I'm guessing it is since there's a purple aura around the blade).

    Not keen on Ultimate being a quest rather than a whole difficulty and the news about 13*s binding after grind is unfortunate. Some interesting stuff though.

    What gets me is the level cap increase. It's been months since the last one and now they only increase it by 5 levels? Honestly the enemy levels need to increase at a much quicker rate to allow the player cap to increase too. Lv80s in Ultimate and 'Extra Hard' is disappointing.

    HUnewearl power since 2003. NGS Official Creator (SectionSkyly)

  7. #117

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    Wait, 13*s bind after grinding? wat

    ...still want.

  8. #118

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    Quote Originally Posted by Bellion View Post
    I think he got the numbers from when S-Roll JA was 160%.
    Looking at IF though, gotta prepare enough coffins for every bullet fired per PA.
    Quote Originally Posted by Rien View Post
    picture is from post nerf
    Excuse me while I go feel dumb for not reading his first sentence

  9. #119
    E-S-T-A-K-A SakoHaruo's Avatar
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    That 13* nerf tho, and hawt damn the price to grind that sucker. D:

    Looks like 12* passes are on the way. I guess it's finally time to finish 6 slotting all my 12* so I can make top bank on day 1. o3o

    I also hope Ultimate enemies don't drop shit rares. Please remove the table entirely @Sega.
    Last edited by SakoHaruo; Oct 21, 2014 at 01:37 PM.

  10. #120

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    I'm guessing that "強化スキップ(→7)" won't be usable with the 13* Weapons huh? XD;

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