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  1. #1

    Default Havent played since october last year, what has changed?

    ^ Title.

    And i heard gunners were nerfed hard? and that techers are good now???????????????


    Halp

  2. #2

    Default

    Ep 3 came with a fury stance nerf. And a 40% Sroll JA boost nerf.
    Gunner was already severely weakened when Ep 3 came around but recently Sroll JA boost got nerfed to 10% max.
    In turn PAs got buffed but by only 30% and not all PAs either.
    GuHu is pretty much dead now.

    Techers got Shifta Strike (up to +10% dmg) and Deband Toughness (up to +25% HP) for main class only.
    Territory Burst is a passive for 1 skill point now. Overall the whole tree got reworked and you can get a good full support build now and even have points left.

    In fact Ep 3 changed the trees for every class, you better check out the new trees in the build thread.
    The Skill simulator also uses the new trees already.

    And of course, Bouncer.
    Also Hunter is good now and better than fighter with their roles reversed. Fury Stance is still bigass unconditional dmg boost but fighter is now the class you rather use as sub instead of main.
    or rather, main but don't use fighter weapons.
    Fighter got Limit Break for main only, capping HP at 25% and giving a 20% striking dmg boost while activating all HP slayer and crazy skills.

    WB got a small nerf but is still as op and gamebreaking as ever.
    Ilmegid is no longer the tech to end all techs and I almost never see it now. It's not actually bad apparently but it's better to care about weaknesses now with fire / ice apparently the best way to go atm but I'm not very big on casting.

  3. #3

    Default

    Quote Originally Posted by Xanlarel View Post
    ^ Title.

    And i heard gunners were nerfed hard? and that techers are good now???????????????


    Halp
    Gunners are fine right now, they got buffed very recently. Focusing on Techer since its explanation was shallow and actual Gunner players can cover Gunner better.

    -Wand Lovers became an off/on skill instead of being a timer. Wand strike and WG damage was buffed further from 35% to 40%. If you didn't hear about it before, Wand Lovers no longer had a penalty and changed the dodge action to Step (with a free Step Attack included, even if your subclass lacks Step Attack) quite a while before EP3.

    -Wand damage was buffed, and its animation speeds were sped up.

    -Territory Burst became a passive skill that requires 1 SP. It is always active now.

    -Extend Assist became a passive skill that you get just for maining/subclassing Techer. 3 minute max duration for Shifta/Deband.

    -New Techer main-class only skills, Shifta Strike and Deband Toughness. Shifta Strike adds a 10% damage increase to players affected by the Techer player's Shifta. Deband Toughness adds 25% max HP to players affected by the Techer player's Deband. Both are 5 SP skills.

    -Skill tree redesign ensures that points in SP spent on unnecessary skills like T-DEF Up 1 are no longer an issue. This gives more SP to work with and ensures that all useful skills can be taken and no longer require a compromise due to bad skill tree design.

    Wand Lovers and Territory Burst changes were the biggest. They basically make Techer playable now. No more relying on active skills, you always have that damage boost, Step, and doubled range on support techs. It's not uncommon to hit for 20K+ on weak points with just wand swings, so it can't be said the damage is bad either. Techer remains a heavily equipment-centric class, but it's actually very good now. It does appear to remain unpopular, I've been seeing more Techer players than before, but the other classes seem to outnumber it still, so Techer seems to be going under the radar still.

  4. #4

    Default

    Amazing on the techer changes. Thanks for all that info.

    @Megiodalon: Damn that was hard, im seeing people are now going more for Chain builds than before, this makes me wonder hows Gu\Hu mobbing right now.

  5. #5

    Default

    Lol, GuHu mobbing? I know no such thing. It's dead. Well at least until Sega realizes how bad GuHu is atm.

    Chain can still deal some neat dmg but recently I got a 22k ER off a 70ish chain. That's it. And after that it's back to 2500 ER and 5-8k SA.
    Dead Approach got buffed btw, 6k is common now and it sadly doesn't shunt enemies around anymore but instead stuns them.

    Apparently it's possible to do some absurd dmg like 80k ER or 300k Dead Approach or Master Shot Chain Finish for 999999 on GuBr but they all require specific builds and play style, nothing generally good like GuHu is feasible anymore.

  6. #6

    Default

    Guld Milla is useless toy

  7. #7

    Default

    Elysion + Na Barta hits like a truck now.
    It hit like [insert more impressively damaging vehicle here] for a short while, but they fixed that.
    Last edited by TaigaUC; Oct 29, 2014 at 04:46 AM.

  8. #8

    Default

    Well you missing lot of stuffs, then OP.
    - New class with new weapon types, and PAs too
    - New face type (esthe stuff)
    - New map, enemies and bosses
    - New EQ
    - Revamped all class skill tree so they're not that shit anymore
    - Changed some skills for all classes (nerf and buffs)
    - Various nerf and buffs to some PA and techs
    - Changed reward for MB so they're not that shit anymore (later board give *10 stuff)
    - New MB and story quest
    - Revamp lobby and add map to lobby
    - Limited-time ability crafting for unit
    etc

  9. #9

    Default

    Hunter wasn't really nerfed to useless. They just didn't go much of anywhere.(aka it isn't worse than before but isn't all that much better) Most are just sturdier now that they can put points into defensive skill instead of FURY STANCE ONRY. Partisan got a huge boost and wrecks a lot.
    Laxedrane - Ship 10| Force-70 Hunter-70 Techer-70 Braver-70 Bouncer-70
    Darrin- Ship 10 Ranger-62 Gunner-65 Force-1 Techer-0
    Ismaire- Ship 10 Hunter-51 Braver-51 Bounder-1

  10. #10

    Default

    Quote Originally Posted by Laxedrane View Post
    Hunter wasn't really nerfed to useless. They just didn't go much of anywhere.(aka it isn't worse than before but isn't all that much better) Most are just sturdier now that they can put points into defensive skill instead of FURY STANCE ONRY. Partisan got a huge boost and wrecks a lot.
    honestly i would say overall hunter got buffed. their tree might offer less %s but their attacks are faster, better ranged, and have better base power now to compensate.

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