Hu
All Guard - 1 level - Main class only - Allow Hu to guard from 360 direction<Not sure if it work beside the 3 main Hu weapon>
Guard Stance Advance - 5 Level - Main class on ly - With Guard stance, after successful JG, temporary boost of damage<4%~20%> for set time<5~10 sec>
Fi
D Saber Wind Pairing - 1 Level - Subclass can use - D Saber Shift action will have guard effect<Unknown if Hu JG recover will work>
T-Dagger Spin Move - 1 Level - Subclass can use - Allow movement while using shift action of T dagger
Knuckle Gear Boost - 1 level - subclass can use - Knuckle Gear gauge +100%<DOuble?)
Ra
Moving Senai - 5 Level - Subclass can use - Player attack increase when player is attacking+moving based on skill level <1%~5%>
Dive Roll Shoot - 1 level - Subclass can use - Able to shoot during of immediately after dive roll
Gu
One more Time - 1 Level - Subclass can use - Cast another showtime after the first show time is finished, must not be hit or damage for OMT to activate.
Dive Roll Shoot - 1 level - Subclass can use - Able to shoot during of immediately after dive roll
Fo
Rod Keep Bonus - 1 Level - Main class only - Rod only, when Mirage dashing with Charge escape, can remember charged tech witih no PP cost.
Te
Reverse Field - 10 level - Main class only - Create a field that revive all downed player in the field, the field is active depending on level <5~15 sec> and HP recovered depending on level of skill <5%~100%> CD is 900 second
Reverse Bonus - 1 Level - Subclass can use- Player that was revived by player will be revived with the max shift+deband of the caster<Including shifta/deband bonus<+crit, or +hp)
Br
Snatch JA Combo - 1 level - Subclass can use - JA can be used during snatch step
Quick mate - 1 level - Unknown if Main class only - Increase useage speed of all mate
Bo
Break SD Bonus - 5 level 0 Main class only - DB only, Increase damage on none breakable part with Break stance up to 15%, but not affect Break stance Up, Potentional Rending Stance and Soul Rending Stance
Field Remain - 1 Level - Sub class can use - Player who leave caster of field stance will keep effect of the field for a short time<Currently, if you leave field, effect is gone>
Source
http://www.g-heaven.net/topics/2014/10/141022a.html
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