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  1. #1

    Default 6-item affixing question

    I understand that using 3 items to add abilites like stigma, abilityIII, and Vinculum leaves you with a 50% success rate.

    If I increase the number of items to 4, will the success rate go up from 50%?

  2. #2

    Default

    Quote Originally Posted by kertem View Post
    I understand that using 3 items to add abilites like stigma, abilityIII, and Vinculum leaves you with a 50% success rate.

    If I increase the number of items to 4, will the success rate go up from 50%?
    Nope.

  3. #3

    Default

    Thanks for the quick response!

  4. #4

    Default

    Item success rate is the same.
    This update only increase the max number of item used, and also allow you to use item with more slots.

    So say the main item is 3s, you can use 3s, 4s, 5s, etc.
    Sizustar Fo/Te 75/75 - Ship-2


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  5. #5

    Default

    Does anyone know if the same item bonus applies for more than 3 items?

  6. #6

    Default

    Quote Originally Posted by TehblackUchiha View Post
    Does anyone know if the same item bonus applies for more than 3 items?
    Nope

    Anything affixing wise appears to remain the same from 3+ items onwards

    6 souls is still 80%
    6 of the same items is still a 15% boost
    etc etc
    Pso2 - Ship2: Proud manager of team Celestial
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    Loading tunnels have gone from 10-15 seconds down to 2-3 seconds and the normal lobby stuttering mess is buttery smooth currently.
    This must be some kind of glitch, I refuse to believe Sega have finally fixed this game's horrible performance problems.

  7. #7

    Default

    If you decide to use, say, 3 fodders instead of 2, do all 3 have to match the main thing you're affixing to get the boost, or do only two of the fodders have to be the same?
    Ship 02 | ID: Perfect Chaos
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  8. #8

    Default

    This new feature is for not having to make so many fodders if any at all. So the fodder market bubble can collapse at any moment.

  9. #9

    Default

    ^It's not gonna collapse anytime soon unless they add something similar to Knight Gear that drops attacksIII like it does with spirita/staminaIII. The basic unit III/x attack 4s+ went up in price. Vin, ability mix and Mod seem to be the ones that are benefiting the most from this new affix system but not many people know what to do with them so the price is not changing much atm.
    Jack - Ship 2 - Killer Panda

  10. #10

    Default

    This is hugely disappointing.
    I see the benefits but I thought affixing vinc/stigma/etc would become at least a tad reliable.

    Well, at least my fodders sell like mad, I made over a mil with 2s Quartz weapons yesterday.

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