@Batty: For my personal Light+Dark TE tree, I'm using what Alma just suggested, except I took 3 points out of Territory PP Save (leaving only 1 point, since the first point offers the most gain for this skill) and put 2 of it in Wind Mastery 1 and the last point in Wind Mastery 2. This will give you a 11.3% boost in Wind damage. With Tokyo coming, you'd want more power to Wind. Wind Mastery also increases Zanverse's damage. 3 PP more on support techniques is nothing when you're gaining this. Especially true if you can't afford multiple skill trees.
( EDIT: Also, people should stop using the old host for the skill simulator. It has problems with lines connecting skills, but more importantly, it displays incorrect values on certain things. Use its new host on Arks Layer: http://arks-layer.com/skillsim/skillcalc.php )
@JCry: I just Ra-Grants DF Hunar until he goes down. It doesn't take very long. Chances are you'll break his sword in the process without even trying. But if you want to make sure that it's broken for Elder Pain drop, then I guess stagger your attacks so that he reaches the health threshold to take out his sword. Then lock on to it and spam Ra-Grants on it.
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