You lose 20-30% damage for any subclass if you don't use techs of the enemy weakness, so you should be matching enemy weakness anyway. But matching weakness for FI sub isn't always viable, due to lacking three masteries, hence a big weakness for FI sub on a FO main.
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Correctly, you gain 20% more damage for matching element weakness
So let’s do the rough calculation
Fo tree
Elemental conversion 1.3x + Element masteries 1.44x + tech charge JA 1.21x + tech JA advance 1.1x + some raw stat
Fi tree
Brave stance 1.5x + TAJA 1.15x + (pp slayer 200 t-atk) + (chase advance 1.15x) +
Te tree
Elemental weakness 1.2x + Element weak hit 1.2x
***you can see that if you don’t match the element weakness, you will lost 40% damage right? but this issue is not effect sub Fi.
and sub Fi already get more multiplier even without element weakness.
So in total, FoFi will get
1.3 + 1.44 + 1.21 + 1.1 + 1.5 + 1.15 = 2.7x multiplier
(exclude pp slayer, chase advance and elemental weakness)
Condition : always swap tech and stay at the front
FoTe will get
1.3 + 1.44 + 1.21 + 1.1 + 1.2 + 1.2 = 2.45x multiplier
Condition : Always matching element weakness
Yup not much in difference, but require different condition
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And the fact that you either have to stance dance with FI sub, or lose all of your primary multiplier when attacking from behind, making you do 2/3 of your damage with it.
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Yup.. 2.2 multiplier if stay on the back… but so far, the only mob that I have problem with is Elder
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Not to mention that FOTE has the highest compound tech damage in the game, which is a big deal with how powerful that can be.
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Yes, can’t denied that… but FoFi can use formelgion on every enemies
FoTe is strong because darker bosses are dominated. Barant with ice tree + light tree + element weak hit is unbeatable. I really wanna see FoTe’s performance on Yamato ship EQ xD
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Also, TE sub extends buffs to 3 minutes, not 2.
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Thx for correcting :3… I typed it wrong x_x
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And you forgot to mention TE's Super Treatment skill, which is borderline broken for being a 1-SP skill.
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That is conditional skill, so I didn’t mention. But yeah, if you can cure some status, you gain unlimited pp which I already put in FoTe’s Pros anyway
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It's like you're intentionally trying to downplay FOTE by making it seem worse than it is by omitting details.
All in all, FOFI is more like a poor man's FOTE, since you don't have to get as much gear for it, but in exchange, you're limited by play-style quite severely.
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You know, it is the best thing that I don’t need many weapon. One fire austere rod can kill anything as fast as FoTe can do.
Well, so far. The only boss that I can’t catch up Damage is PD with multiple Ilbarta user in MPA XD
Yes, it is not the best but if by any chance we are in the same MPA, you can use damage parser to check my damage and you might find how amazing FoFi is.
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EDIT: And you're seriously maxing both HP Up skills? At least max Wise Stance by sacrificing 36 HP.
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Yes! why not xD
The only place that desperately need wise stance is Dark falz elder. other than that I’ve never think of wise stance ..
While that 100 HP can always save Fo countless time. 500 hp and 600 hp is huge different you know..?
But it is up to your idea xD
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