-Automatically use a -Mate item when HP is at 50% or less. Activation rate is up to 100%. Leveling increases activation rate.
-Requires Monomates, Dimates, or Trimates to be in the user's inventory.
-Automatic heal saves time and PP from using healing techs. Dimate and Trimate heal 60%/100% of HP respectively.
-Also useful for healing when performing lengthy attacks such as Holding Current.
-Does not do anything if HP was reduced from 51%~ to 0%.
-Has a short cooldown, so a rapid succession of moderately powerful attacks will still be fatal after the first activation.
-Although Techer can already heal during lengthy attacks using Megiverse, Automate Halfline allows more opportunities to use Zanverse instead. This increases the overall damage output of everyone in the MPA.
-When paired with Massive Hunter, allows players to be essentially invincible between damage resistance and automatic healing. Good for tackling large groups of enemies or fighting bosses. Creates even more attack opportunities than Massive Hunter alone.
-After Massive Hunter, Automate Halfline has the highest recommendation of Hunter's defensive skills.
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