First and foremost, it seems to be the style of other MMOs to have you pay an in game fee to reset SP. I think this desperately needs to be added to PSO2. I cannot even count how many times I've wanted to test a build for fun, but be put off by having to delete a character, remake, and start over. This would give more incentive for a player to max all classes out in order to have fun. Secondly a similarly available Mag reset pass. If not by paying a handsome fee of Meseta, then AT LEAST put them up in the gambling stores. If they chose to do that, they could remove SP reset and Mag reset from AC shop and bump up the prices of Add Skill Tree, and Add Mag Tickets. I wouldn't mind that at all.
Secondly give people incentive to make MORE characters. In PSU, when getting a new Frame as we all know it would have some sort of design on it. Why not add something similar to PSO2 as a reward for having more characters. Additional Emblem designs that have stat boosts applied to them.
Imagine I just made a second character, and made it into the lobby. I receive said emblem from visiphone and equip it as a 4th armour slot. At first it has no boosts, and is just for aesthetics. Once my second character reaches lvl 10 it gains a new emblem design to choose from. We'll say one that increases max HP by 5%. Lvl 20 Gives me another emblem for increased damage. 30 another for resistance. 40 for Damage/Resist/HP all together, but in lower values than the prior badges (much like how ability affix works.). 50 gives exp. 60 gives a percentage boost to mag stats, and cap gives 10 extra skill points.
Simple like that, and for every character you have that reaches those levels, the emblem boosts themselves go up. So with 4 characters you'd have maxed out emblems.
Damage - 20%
Resist - 20%
HP - 20%
ALL - 10 - 15%
EXP - 20% (To pair with daily boost 30% cap)
MAG - 50% to all mag stat values
Skill - 10 points
But wait, there's more! why not give a couple unlockable emblems for having 4 capped classes?
Rare Drop - 20%
Meseta - 100%
In my mind I would only allow a character to have one emblem type on at a time of course. This would keep it pretty well balanced, and still give a very pleasing reward to players who put the extra effort in, and the extra dollar.
Just a couple ideas I came up with. Whatcha guys think?
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