Sure, the fix might take ten minutes, but testing and pushing the patch/fix to the prod server takes hours. No matter how large your team is, it will take time. People think the 'code looks good, let's go live' school of thought is what teams do but that's not really the case.
so random luther on ship2, anyone care to share their drops for XH? I got 6 10*s and 2 units on counter (~203%) + 350% tickets and drink/triboost/LR3. Loot doesnt seem any different for 10*s unless i got unlucky, kinda disappointed
I've been getting less rare drops from Luther than before.
I'm wondering if we have to do more than 4 Apos fights to max drops for XH? I wouldn't put it past Sega to do that.
Either that or I just got shat on by the RNG on my 3 of my characters. Was using 250% ticket on them.
No, I did 5 XH Apos and 3 Normals and got jack for drops also. 5 cubes, a handle of trash and 4 units.
250% rdr + daily + team + Apos boost = 4 units, 6 10* and lots of junk. Seems the same as SH to me.
*Hope, a guaranteed way to experience disappointment.
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