Undo all nerfs
Undo all nerfs
All of these IMO would be horrible, if Sega decided to do or somewhat replicate any of them:
-10 and 11 star weapons can no longer be traded (1:1) for Excubes, this exchange rate is now implemented: 5 10 star weapons for one Excube, 3 11 star weapons for one Excube.
-Any weapon or unit 7* or above now binds on pick up or acquisition, however, you can now sell "Special Weapons" in their boxed form only.
-250% RDR Tickets now cost 15 Excubes each. While 30% Grinders, and Affix Boosters double to 40 each.
-After 30 minutes of AFKing in a Lobby, Campship, or Mission (Rooms/Team Rooms are OK to AFK in) you will be logged out and sent back to the Ship Select screen. (This rule is extended to 1 hour if you have Premium, b/c Sega) I would actually like if this were implemented
-Sega tries to implement a PVP Battle Area system in PSO2 (There would be never ending Emergency Maintenances to try to "fix the balance issues".)
-Sega implements a new "flying system" for all characters in the new PVP Battle Area previously mentioned. (Emergency Code: Emergency Maintenance)
-Weak Bullet will be slightly buffed, but after one hit from anything it goes away instantly
-All Ships now only have a total of 20 Blocks (5 Shared with Vita), with expanded Block Population Limits for more "player bonding and interaction".
-Any female outfits or cast parts that are considered kinky, skin tight, bikinis, swimsuits of any kind, or even marginally revealing will now be burned in the Sega fire, thus forcing our poor waifus to go around looking like something out of the early 1900's.
-Any rare enemy Trigger can now be bought with AC directly from the AC Shop.
-Remove all dances and lobby actions entirely.
-All weapons 12*+ will now go to Potential level 5, however, Potential level 5 boosts the weapon the exact same amount Potential level 3 used to. (All current 12 and 13* weapons at Potential level X will still be Potential level X, however, with the newly implemented reduced effects.)
-13*+ Weapons now can get an attribute rate of 100% element. (Too powerful, too much grinding Anga)
-When tekking a Special Weapon the elemental attribute of said weapon now has a set chance to fail (The more rare the weapon, the higher chance to fail) resulting in a neutral element weapon, AC Shop only items can be bought and used when tekking to prevent this.
Your waifu crawls out of the screen and kills you in 7 days.
Pre-Shunka nerf now does double dmg, 3x distance covered and last hit is 4 instead of 2.
Normal rifle attacks does divine launcher dmg.
{Theme: Infinite Legends}
RadiantAim: When did you get here?
LegendAim: Wow he actually leveled him
LordAim: Hai gaiz
remove mouse aim/secondary analog stick aim, raise enemy attack rate 2.5x
PID - Di3S3L - 11723778
Ship 2 - 0RK1D / SHiFT.Di3S3L
Ship 8 - LOCK-ON
NEW E-TRIAL:
Help fellow arks kill 12 monsters
*Kill 12 Monsters*
Change over BACKSTAB
Kill Clone Arks who planned to have you weaken from mobs.
Edit: on second thought, I REALLY WANT THAT IMPLEMENTED...so here's another
Bring back OHKO Megid Flowers.
Last edited by Scale of Judgment; Feb 27, 2015 at 05:48 PM.
*Use a crappier gameguard that's easy to bypass so players can hack.
*Sega ignore the complaints and allows mishaps to happen like scamming people out of gear.
*Ignore complaints about lag focusing on just making money due to peoples gaming addiction.
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Planning to replay PSP2 and prove to myself that the chaining mechanic do not slow down the pace of the combat. =/
Planning to replay PSU (ep1 and 2) for story and gameplay, PSZ and PSP2 offline mode Only Also I'm keeping my FC for psz up though the Network Mode is closed.
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