Now that challenge mode is on teh way, and it has it's own seperate server for it, do you think this opens up a possibility for pvp sometime in the future?
I know this question has been asked many times, but what do you guys think it would be like?
I know in many games pvp is equalized, teh only difference is your SP.
It would be awesome to see combat that's reliant on SA break timing/air juggle comboing.
Here is what i would input into pvp to make it balanced:
1) Stats are equalized, ut varied depending on class combo and race, which means gear doesn't matter
2) PP is similarly equalized but can be changed by gear, however it is capped at 125 (this is the only thing gear can affect)
3) Aerial Evasion will be inputted into the game, which means it prevents someone to air combo you forever after he knocked you into the air with, for use as an example, Tsukimi Sanzaka. Aerial evasion will cost 40pp if you use it, so use it wisely.
4) damage is equalized
5) stance percentages are nerfed, 50% of what it used to be.
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