It's a huge problem that something like this exists in the first place.
It's a friggin morpg, the very point of playing it is to power up your character.
I suppose it was used early on to artificially extend playtime (especailly cause of the bysmal drop rates of the quest items) when lvl 40 / 50 was the limit.

Now Sega thinks it's better to keep it to make people play more but tbh it sounds like yet another swing and miss.

If you gotta do lvl cap trials again you are far less likely to use another character which means you don't need extra space, extra gear, extra mags.
All stuff you may spend AC on but now quite possibly won't cause a new char will have to get past the annoying as hell lvl cap cos again.