some slave is better than some xie's 13*
some slave is better than some xie's 13*
Sword is one of the 3% weapons, rip. still getting it anyway
At least launcher is 6% though.
Player ID: Charmeleon (Ship 2)
Apart from tech and Limit Break usage, all the 13★ are stronger than 11-12★. Because of this (and Ideals), I'd say that if you were after welfare 13★, the only one really worth going for from Shii is the Launcher (and I guess the sword if you use sword for some reason). Partizan, Wired Lance, Katana and DB are better under Limit Break, Rifle, TMG and Bow are more worth getting Ideal since bossing is their main strength (applies to DB too if you're main Bo), the Rod and Talis are weaker than the elemental versions I'm pretty sure, since the Ideals are. I dunno about the Wand, it's worse for teching but better for smacking, and I'm not really sure what I'd say is more important on Te because they are both pretty important.
It goes without saying that Ideals / Ares / Slaves are better than the Shii weapons for what they're best at.
Last edited by Z-0; Jun 12, 2015 at 02:31 PM.
Those PP reduction values mean very little. I'm not sure why Sega think making it 14-20% would somehow break the game. Oh well, food for Ares
I'd strongly advise against getting the wand, as the potential only boosts the power of PAs and techs, making it useless for whacks. If you must cast as a te/whatever you're better off grabbing the talis.
It also looks hideous but that's personal taste.
oh lol I completely missed that part... I'm dum.
Would make much more sense to get Ideal as a welfare 13* if you really wanted one, I guess, but teching is usually better with latents that boost it.
A quick 4rt calculation says blocker bredd is still slightly stronger than the tmg.
.....God dammit.
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