Scans from the latest issues of Famitsu and Dengeki, outlining what's coming up in the next update: "Black Territory Enshrouded in Darkness."
Famitsu page 1 + 2
Spoiler!
Dengeki page 1 + 2
Spoiler!
Dengeki page 3 + 4
Spoiler!
Notes:
-Episode 3 Chapter 5 with the main story focusing on Harukotan and Sukunahima but does feature a sidestories involving Eucrita, Sara and Klariskrays. Chapter 6 will be released the week after.
-Mikagura Gakuen Kumikyoku/Mikagura School Suite collab, along with Summer Festival is the theme of the next scratch.
-Mag levels uncapped to 200, new SP autoactions (these cost EXCubes)
- SP-Shot/Multishot (Locks onto one target, fires multiple shots, damage is based on its R-atk stat)
- SP-Strike/Rave (physically attacks all targets up to mid range from your position; damage based on mag s-atk stat)
- SP-Skill/Iron Wall (Puts up a barrier to reduce the damage you take; reduction based on mag dex value)
- SP-Tech/Multicast (I have no further details on this)
-You can now get detailed info on what your friends are doing, and send them messages directly from the friend list in a separate window.
-Items that require Ragol Memories to obtain will remain after each cycle. However, the costume prices go up from 4 to 5 whenever a new cycle appears, with the new cycle discounted.
-Beach Wars 3 has all the Lind series 12* items as an area drop. (Sword Knuckle Boots Gunslash)
-Wearing some form of swimwear in Beach wars 3 will grant you a rare drop boost.
-PA customizations will be available. For now, there are 12 customizations, 1 for each weapon type known. Power goes up, but so does PP consumption. Maybe they'll show more in the livestream...
- Twister Fall Zero-shiki (Hold the button down to spin in place and hold your altitude, you can also move all over the place while maintaining altitude)
- Cerberus Dance Zero-Shiki (Range narrows and Speed Increases)
- Rising Flag Zero-Shiki (Grants movement similar to Asagirirendan, you can use this in the air to great effect and to close gaps)
- Wild Rhapsody Zero-Shiki (Range expands and spreads out more and Speed Increases)
- Tornado Dance Zero-Shiki (Can be charged to increase speed and range by a lot)
- Slide Upper Zero-Shiki (Can be charged to increase power and hit count)
- Tri-Impact Zero-Shiki (Each attack animation hits twice, fires off a counter-edge style shockwave when the attacks connect)
- Kazan Nadesico Zero-Shiki (Can be charged. The longer you charge, the faster and stronger it becomes; Charge level 2 multiplies damage by 1.4x)
- Homing Emission Zero-Shiki (My favorite. Reduces the number of lockon points from 6 to 1, fires all 6 shots, and homes in on the target.)
- Divine Launcher Zero-Shiki (Can be charged to increase damage, and explosion range)
- Bullet Squall Zero-Shiki (As you keep firing, you can move yourself around maintaining the same altitude)
- Tritt Shooter Zero-Shiki (Becomes a charge attack, longer charge result in more hits, and you'll also be able to move around while maintaining altitude)
-Lastly for those who care, Twin Halogen Dual Blade camo will be given away in the next issue of Dengeki.
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