Did SEGA make some changes to this tech?
I seem to be doing less damage with it now that I have the max lvl cap bonuses?
For example, I used to do around 130K per hit on bal rodos, but now that I have more t-atk on my units, max lvl bonuses I do LESS damage?
Something's off here. I was only hitting around 126K or so. I've noticed this on bother bosses aswell.
Like a slight decrease in damage eventhough my character is stronger now.
Or did sega make adjustments to the enemies resistance? Mainly the bosses cuz mobs feel the same. All of my techs do more damage now which is great, but this one seem to be off.
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