Hunter:
-AntiPoison
one point to anti poison ever again instead of that guard stance poison... Implement pls I need it for ama ta insurance.
-Rare11Hunter (A second rare mastery skill which only applies to 11* weapons and above, instead of 10* and above)
o_o why not just Eveything above 10* procs rare mastery
-FuryStanceUp3
135%... legit. but lv80 pls
-WarSpirit/WarHowl (Note: Different than War Cry)
Dunno but warcry does enough
-GuardAbsorber (Note: Different than Absorption)
hp by just guard is enough imo... or outright no need
-HoldDiffence
Just guard proc as long as you holding guard? Might consume 10pp per hit for that, or front only.
Fighter:
-GiantKilling
Here comes your Magatsu, Elder, Loser problem solving... wait, varder, rodos count too?
-BoostKilling
Better dun be kill 1 mob and get 1% dmg for 30s and capped at 10%
-NotoriousnessKilling
???
-ElderSlayer
Falz Slayer, pulezzz
-BreakMaster
Your passive break stance?
-AirStrike
Must've something to do with daggers, dun tell me fighters summon... fighter plane
Ranger:
-ToolMastery2/ToolMastery3
bleh, as if ppl use trap for dmg.
-ShooterSite
???
-OneMoreTrap
lay 2 traps.... nope. Throw 2 grenades.... yep.
-Engineer
as stated by someone else but lazy to quote
-ShootAssist
o_o
-ShootingSense
(/o_o)/n TT
-BulletKeepGunslash
I'm sure rangers will like this
Gunner:
-AerialAdvance2
A reason to pissed off other ppl due to mobs staying in air
-GunnerZeroRangeBonus3
here comes da... 145% buff by almighty zero range.
-GunnerZeroRangeCritical2
Pls dun tell me crafted tmg
-DanceTime
Maybe you roll during this time for dmg buff
-SRollJustAttackKeep
Dunno how this works.
Force:
-BlastForce
Maybe dmg boost of combined techs due to... well, all are blast of damage.
-PhotonCircle
-PP Restorate 1/PP Restorate 2
RIP techer usage... eh no, supar fasto pp charging fo/te
Techer:
-ElementalWeakPoint2
Hmm... Weak stance boost 2, er no, its passive, forgot.
-ShiftaAdvance2
-DebandAdvance2
Techer on demand for buffs
Braver:
-VictimBomb
Explode AOE dmg on death?
-ShortTime
probably makes charging time cycle for katana pa shorter (or bow)
-Victim
idk
Bouncer:
-CriticalHPDrain (Applies Elder Pain-style HP steal on critical hits, presumably)
fi sub is more important now... if this is main class only.
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