Updated the guide. Thanks for all the info.
ChainFinish is Limited? o-o I did CT on phase 2 (Core) ..... should've been 6-7 hits of SatAim on hit for ChainFinish.
But only 3 damage shown (only 3 absurd life-steal from Megiverse) o-o
It's like .....
Hit - block (no damage) - Hit - block (no damage) - Hit - block (no damage) for 3 SatAim (ChainFinish).
Looking at my recording again ... doesn't seems to be a lag. Since hits after ChainFinish is done, SatAim did 2 hits like usual o-o
Spoiler!
Head ChainFinish - 5 hit window only?
Spoiler!
Last edited by final_attack; Oct 29, 2015 at 10:14 AM. Reason: Added Video
After actually trying it, it's really not worth using panic on Double.
The stun duration is only about two seconds, and their recovery animation is really short. It doesn't happen very often, either. Better off just using Il Barta or Ra Grants.
Last edited by Rakurai; Oct 29, 2015 at 09:45 AM.
Was in two awful groups. One took 20 minutes and another 14 minutes.
But thanks to that, noticed a few more rarely seen attacks.
Updated the guide with that info. Clarified some stuff as well.
Noticed Persona has the ability to remove lock-on by dashing through the player.
White phase as in, Darkness is still white? Not background white?
Will make a note of it, thanks.
I dunno if it's been mentioned yet, but, since Double always goes through the center in both directions during the rocket attack, it's easier to go to the corners of the room as soon as you see it start to take off, than to wait for the lights to avoid it.
Any info on how Brave/Wise stance works in these battles? Does the position on the platform affect this like in the Elder fight?
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