I'm hoping SEGA will focus more on adding modes that are fun instead of incentives to do old crap that nobody wants to.
As soon as people get what they want, the old modes die again.
Then they repeat the same thing a year later. Zzzzzzzzz.
It was stated that Maron/Meron drops from DF EQs right? I'm curious to see if they could drop from mbd4, has anyone got any information about this?
Oh dang, well i hope they drop from apprentice later. Oh and has anybody noticed the delay between switching pets is gone?
Oh? I haven't tried Summoner yet. About to once I'm done setting up my 6th Summoner.
royal boss battle, 12 diablo ignithis+ 12 anga vs you
seriously imo SEGA's idea of a new "mode" is to just to cram more mobs in one area
for some reason the developers has a huge grudge against the visual health of player and strive to blind us as much as possible with gigantic cluster fucks of enemies and PA flashes
similarly, their idea of new "exciting experience" = more micro transaction.
after all, players are very disatisfied with the limited options to waste their money, therefore we are all hungry for new ways of burning through our idle sack of cash.
So got a *9 Maron from MBD4, i think we could also get higher rarity but not sure, would be cool if someone can confirm.
Tested pet switching.
Pet no longer spawns miles behind player. They spawn on default position to player.
Meaning you gain access to them a lot faster, instead of having to wait for them to fly up.
Sure took SEGA a long time to realize that was happening and fix it.
I didn't get a single new egg from TD4. Just rubbish.
But the multis were super ultra terrible.
Spoiler!
I also did XH Wopal EQ with +350% rare drop, had lots of boosted rare bosses and got around 40 eggs, but only 1 was a 10 star Torim.
Everything else was utter garbage.
Last edited by TaigaUC; Mar 10, 2016 at 10:09 AM.
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