Only ~20% variance at worst? I legit assumed red weapon variance for the most welfare 13* to date.
Only ~20% variance at worst? I legit assumed red weapon variance for the most welfare 13* to date.
Shigure ship 2. Credit to agarwood for the picture!
I'll get more numbers later. Those were out of 60 or so hits from Gibarta, so it was an off-elemental element conversion.
From the looks of it, not bad at all. Going to be AFK so will do more tests only when I get back.
After 100+ hits this round, the lowest has been 6677. The power of my Gibarta is 798, so each tick is 266. I think that's all the data I can give now.
That's more than enough, thanks!
http://4rt.info/psod/?sYwM0
Strangely when i added 10% title bonus the crit damage went 1% over so i'm using a weird 8.9% instead of 10%.
Still, no major change. Only 1 Dex less than the last result. When i get back i'll check the Sword numbers and Gunslash in UQ. A 210-ish ballpark for hidden Dex bonus is more or less confirmed i think, which is quite lenient when factored with Saiki and class cap bonuses.
Last edited by Selphea; Nov 10, 2015 at 02:26 AM.
tested a bit with invade katana with the default +10 and default affix
dex is 525 base while wearing a 145 atk saiki set tested on ultimate lillipa mobs
Counter:
Spoiler!
crit: 20888
non crit lowest: 18704
Sakura Endo: (stupid rule saying try not to have teammate chatter showing up.. of course they chat during tests)
Spoiler!
crit: wasnt able to get one before katana gear was activated via counter
but range seemed to be 19860-18742
Kanran:
Spoiler!
crit: 6337 (naturally team bubbles popped up on it)
lowest: 5778
seems the variance is not even bad at all.
Sorry for being late to contribute.
Knowledgeable JP friend told me a few days ago that the variance is equivalent to a silver extended weapon.
But I guess you all figured that out already.
That's why on that last Damage Calculator link I posted, I set the Invade weapon as a max extended weapon.
Connect With Us