Originally Posted by
Megidolaon
This.
I love sword pas in general, they are badass, strong and have good range/aoe.
Nova Strike for example has massive aoe and hits hard enough to be good on bosses.
But gear + sacrifice bite mean you are forever too late to the party, like dagger.
Weapons that are relying on gimicks to be good can never be as good as weapons you can use straight away in general. In controlled situations they can be anything but sword or dagger is not something you can simply pick up and use for great effect in most situations.
What sword needs is for gear to be 10% damage and a range boost like for partizan. Good and useful, but not crucial. And sacrifice bite to be made obsolete but buffing all pas half its power and making the pa worthless. Now sword is readily available and not something you can't even pull out of its sheath before others killed the enemies.
Hell, if you are soloing and there is a boss that forces you to dodge a lot you will lose all your gear.
Well, tbh OE is vastly overrated. Outside people showing off controlled situations like easy solo bosses I have yet to see many good uses of it. It's just too slow and with anyone else around mobs and bosses are quite likely to move out of range. And in the first place the aoe is shit for mobbing.
Even solo some bosses can easily move out of the way. It's only real advantage is that it doesn't need to be charged.
Hell, even though you have super armor this doesn't prevent enemies from damaging you and despite using it rarely I had plenty of cases where enemies hit me so much I had to heal ASAP afterwards.
In most cases (provided you have a good amount of gear ready) Rising Edge or Nova Strike are better.
I always get a good deal more damage (more than just from Average S Charge) with Nova Strike than with OE and both are at lvl 17.
Anyway, I also feel like Wired Lance suffers greatly from having so many grabs. It's just that these will piss off everyone else cause they rarely are strong enough to kill anything right away, but will make it hard for everyone else to hit the enemy.
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