I actually cannot recall how much PP the JG counter moves will use up. I'm pretty sure it's nullified if you have Guard PP save, and they're (at max level) quite more powerful than the "regular" version.
I checked before replying, it's 20PP at level 1 and 0 PP at level 20.
I don't see the point of Gear Save when using swords but maybe I just don't understand how the ring works...
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