Sorry if this was already answered, but how do you rarity up an existing pet?
Sorry if this was already answered, but how do you rarity up an existing pet?
Go to the pet NPC, there should be an option called "Increase Rarity" or something similar. Click that, click a higher rarity egg of the same species as your pet, choose your desired personality and press OK.
Sorry if this was answered throughout, but what is the mag's relationship to the summoner and its pets?
The mags stats get added to your pets. unequiping mine makes my wonda drop about 250 damage (3k -> 2750 when testing awhile ago)
EDIT:
I saw a 13* bird egg drop in TD3 XH, 13* support pet eggs drop from TD4 XH
Level caps are as follows
11* = lv90
12* = lv95
13* = lv100
13* limit break = ?
When you limit break a pet, it has the ability to level up more. As i said before idk if i attained anthing because i DC'd half way through and dont have all the logs however.
EXP from 100 -> 101 is retarded, 101 -> 102 is even worse and 102 -> 103, well...
(exp egg 6*)
also wondas sunlight damage bonus seems to be ~2-3% per level, from my messing around
element % also plays a huge factor in damage, so when you're pet is 13* i highly highly recommend getting a 3 layer and 2 layer pancake to max it, a single 3 layer is probably enough pre-13* rarity
Torim's tryhard ability:
Lv.1 = +5% PP cost +2% damage
Lv.2 = +10% PP cost +3% damage
Lv.3 = +15% PP cost +5% damage
Last edited by Rehal; Jan 30, 2016 at 01:40 AM.
Pet Limit Break seems to be equivalent to extra skill points for other classes.
Don't know the details, I'm not quite there yet.
Added to the floating sticky. As always, if anyone notices a good guide to add to the top, shoot me a PM.
PSO, PSU, PS:Po, PSZ | PSO2: Jergraw (All classes 90) Lunaeris Demoria (Fo/Te 90) Onlak (Hr 90)
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I've an other question, these 3 pets have their own "best stat" (Like Wanda > S-Atk or Sari > T-Atk)?
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