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  1. #21

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    Quote Originally Posted by wssh View Post
    wow thats actually really good

  2. #22
    WAY PAST COOL, BRAH! Drifting Fable's Avatar
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    Quote Originally Posted by wssh View Post
    Did they seriously just give chase properties to BHS?
    Last edited by Drifting Fable; Mar 9, 2016 at 04:10 PM.

  3. #23

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    I think he just used weapon action as before BHS hit

  4. #24
    PSO-W leаder AND оwner Sp-24's Avatar
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    Quote Originally Posted by Drifting Fable View Post
    Did they seriously just give chase properties to BHS?
    Why do you think it's called "L/Knuckle Chase"?

  5. #25
    WAY PAST COOL, BRAH! Drifting Fable's Avatar
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    Quote Originally Posted by Sp-24 View Post
    Why do you think it's called "L/Knuckle Chase"?
    When said ring is described as "Makes normal attacks and certain PAs draw closer" I'd never imagine the stationary kissing-range paintrain that is BHS to be included in this repertoire. Sega's certainly puffing some fierce stuff these days.

    Hope they don't change their minds on it later I suppose oxo . . .

  6. #26

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    Has anyone managed to find the just guard frames on the tech parry ring yet?

    Made mine and took it into the forest for testing and I can't seem to get it to work, hoping the window isn't somewhere daft like the moment the tech finishes charging or something.

  7. #27

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    Quote Originally Posted by Iduno View Post
    Has anyone managed to find the just guard frames on the tech parry ring yet?

    Made mine and took it into the forest for testing and I can't seem to get it to work, hoping the window isn't somewhere daft like the moment the tech finishes charging or something.
    The I-frames is 0.03s at +1, so practically you can't test it at +1
    Last edited by Iretus; Mar 10, 2016 at 12:03 PM.

  8. #28

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    Good point, guess I'm too used to having just guard frames you could take a tea break during and still hit on the Sword and Katana lol, guess it's time to do a bit of grinding.

  9. #29

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    Quote Originally Posted by Iduno View Post
    Good point, guess I'm too used to having just guard frames you could take a tea break during and still hit on the Sword and Katana lol, guess it's time to do a bit of grinding.
    JG frames of katana iirc is 0.18s or 0.21s, so that you can see the diff between that and tech C parrying +1

  10. #30

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    Knuckle Chase is unnecessary when TD Chase actually fixes half of the weapon's problems

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