I wanted to post in player match up but it was read only so I post here. I'll get straight to the point. (ps sorry if this post is crazy long, I want to be as detailed and clear as possible. )

I am seeking a group of people on ship 2. 11 would be nice. I guess 24 to be safe. I am not recruiting for a team, though I guess one would have to be started for people to keep in contact with each other well. (I guess skype chat would work as well.)

But what I'm thinking is starting a group of easy going players, not so easy going that they just don't care about how things go and constantly dying every 5 seconds. On the other end players so serious one wrong thing and their raging and whining. So in between.

What we will do is daily quests and mpas and other various missions together. We make a schedule for what we want to do on what day for example ultimates every monday etc. This will create a band of people who doesn't have to go through the stress of finding the right people/finding friends. And will also open up more things that can't be done with just a friend list/most teams.

The reason the super laid back can't be in is because the types are usually very under geared and can't be guided/helped in situations that would make plying pso2 easier and the risk of failure in tougher things would just be too high. The overly serious wouldn't work since because it would turn away those who want to have fun without all the rage and stress. Sure things would get done and success be high, but at what cost? Which is why the middle would work well.

When joining this group, you won't be tied down to it, so if we decide to go with skype you won't need to join a team with everyone, you can still be in your favorite team etc. But if we decide to go with a team, we would only upgrade as we need, and it won't be any team binding rules. There won't be any real leader as since this is more so of a group, things are decided by the majority of everyone in it and not by a single or few in it.

The only real things I would like to see is if people join that they do talk and be nice to others. If someone is giving you advice and not being a jerk and seems to know what they are doing then don't be cruel to them as they are trying to help. But if someone doesn't want to take your advice and holding their own and at least killing stuff then leave them be.

I'm not sure if anyone will read this fully or want to join, it's worth a try though. If interested just comment here and I'll be back to see it. If you do read it and not sure yet then I will list the positives here (that i think will fit.)

- No more ragers to suck the fun out and your will to play pso2 or ultra weak people who refuse to listen.

- People you will be able to joke around and have lols with instead of rushing everything and mostly silent chats.

- You are not tied down as a team and can still be a part of your favorite team. (assuming we skype)

- It can in later times serve as a backup in case you miss your eq cue and need some trustworthy people to party with.

- More friends of course.

- Other things similar to a team without the restrictions of being in one.

- Organized runs, since we be a group and talk to each other, this allows us to set roles and set who will do what at x time or moment. Combine this with everyone knowledge of things, there won't be any easy way we would lose anything.

- There are a lot of empty blocks or ones that never get filled. Perhaps we as a group can make one of those our block?

- We will help each other, no one will benefit more than the other within the group.

- Youtube videos for memories?

- Having a say in matters in regards to the group, if we are a team, nothing is done without consent of at least half the group.

- Something important to pretty much everyone in pso2, when doing things as a party or mpa, more mobs, more exp while keeping the game fun. Also you won't have to worry about being purposely left for dead.

- what happens if mpa has more than 12? Well if it's not an eq we simply just split evenly. so for example, 18 people? 9 per mpa, groups of 3. Survey type quests? 6 parties of 3.

- If a time of eq come, we may or may not be able to do that depending on the eq. But to prevent it from being too much of an issue we will work things out preferably an hour before it comes. (This way anyone left behind can get in somewhere, random mpa or team at a high chance before their spot is taken so their not out an eq run.) If we can we will split, if we can't then anyone left behind will have the priority next eq should it come up and their relying on the group.

I think that's everything, again sorry this is long. ;-; Also I apologize if I overlooked where this may of gone aside from the player matchup. So if your interested comment below. If we get at least 8 people, then we can kick things off and gather more as we go.