I'm trying to use the DeIcer, and it's crashing after 22 files, even when I've removed the ones that do cause that issue....
Edit: Nevemrind, resolved.
Edit Again: Nevermind the above, still crashing.
How many are you trying to do at once when it crashes? Some people have reported it crashing with a large amount of file inputs. I split up my files into 8 sets or so when I last extracted everything to lessen the strain.
Hmm, it seemed to be like what I said originally for a few weapons and scenery textures I'd dealt with. Maybe it can vary depending on what it defines? Either way, that is pretty interesting.
Last edited by Shadowth117; Apr 3, 2016 at 04:49 PM.
I mean, it's just file selection in the end. The easiest way is probably just making some subfolders in your pso2_bin/data/win32, moving the files there temporarily, and then moving them back after you finish the process.
edit: On a side note, シュア, a friend of mine, found this in the Falz Arms files:
...I really can't say I expected them to name it that outright. It's pretty funny.
Last edited by Shadowth117; Apr 3, 2016 at 08:22 PM.
Will there be music mods? Maybe new mods for areas?
I would like a PSO looking Forest, Caves, Tunnels (Mines), and Ruins with the music.
For Urban AQ to look/sound like VR Spaceship.
EDIT: Actually... scratch all of that...
IF there could be a personal mod, can you make every single mech look like Guld Milla? Is that possible? I would so like that. Well Guld Milla or the Blue Fender ones.
Last edited by [Ayumi]; Apr 3, 2016 at 08:53 PM.
Well, here's Guld Milla over Cougar TMG camo. I won't put it on the main page though only because it's a bit trivial.
https://www.dropbox.com/s/bfk63ekssf...20Tmg.zip?dl=0
As for the music mods, I don't know as much about that for right now. PSO2's music system is weird.
Last edited by Shadowth117; Apr 4, 2016 at 01:56 AM.
I've ran into the same situation before. At first I was looking for a set of white base wear and outer wear in player shop, but it sum up approximately 20M mst... so it's a bit silly to spend that money, plus the original looks don't fit together
So, a better solution kicked in. Just fill the "m" layer texture with all black, this will remove all the color changing area of the costume, and remain the original look in the "d" texture~
the Dressia Oath i own is a blue one, tho the ones available in the ice files are red only...
so i guess that's it eh
changed the m layer file to all black, but it still seems to stay in red
i also noticed a few centimeters of the feet sunk into the floor?
Last edited by zegun~kun; Apr 4, 2016 at 05:47 AM.
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