Let us use any weapon as a weapon camo. LIke... holy shit SEGA, that's not fucking hard to do.
Let us use any weapon as a weapon camo. LIke... holy shit SEGA, that's not fucking hard to do.
It's unfortunate, but that's the general state of game development, at least in a large portion of the triple A market. Making shareholders happy, making money. It's not about the love of the game anymore, it's a business. Taking things from other products in and of itself isn't the most grievous offense, of course, but most aren't willing to even try to expand on them.
It's Sega, it is for them.
Yeah gaming industry is pure profit and no longer about making a good game anymore sadly.
Yeah. Sad times.
When I look over games for PS4, searching for something of interest, it's a really huge contrast compared to SNES, PS1, PS2 etc.
There used to be tons of new IPs just messing around and experimenting with ideas and stuff.
Now it's almost entirely HD remakes, sequels or popular genres like FPS.
Last edited by TaigaUC; Jun 26, 2016 at 05:55 AM.
@TaigaUC
What you speak of has existed since Mass Production of Synthetic Goods came into being, and there are far darker stories out there in industries outside of video games.
PSO-2 Info: Ship: 2; ID: セツナヤキ; MCN: ケイリン
"If you want a bridge between past, present, and future, search for the void and awaken it!"
Once the industry started giving games budgets comparable to movies, publishers stopped wanting to take more risks than necessary.
The most 'different', or endearing experiences are more likely to come from indies, and small niche studios. Undertale, and freedom planet come to mind.
Last edited by Maninbluejumpsuit; Jun 26, 2016 at 10:00 AM.
Shigure ship 2. Credit to agarwood for the picture!
What do I want from this game? Simple -
I want them to nix all the nonsensical grindfest trade-in bullshit and just get back to plain ol' Phantasy Star gameplay. Like, that's it. No more random, weeaboo, Saturday-morning-cartoon insanity garbage like they've been pumping out. Just some cool, sensible stories, area, and enemies that keep in tune with the Phantasy Star we actually know and love, not this. That is disgusting.
How anyone can think the path SEGA's chosen for PSO2 is fine and dandy totally and utterly befuddles me. Y'all are nuts.
.......So [Profound Darkness] is secretly manipulating SEGA so that ARKS will dwindle in number and indirectly let [Profound Darkness] destroy the ARKS universe?
Jokes aside, while SEGA revisiting crafting system again with new tech crafts some weeks ago might be a good sign of SEGA started to see the importance of revisiting old, buried system existed in PSO2; I'm afraid that 'SEGA make new system to bury their failed old system' would still be a trend.
Last edited by Zeroem; Jun 26, 2016 at 10:56 AM.
*editing post intensifies. Please wait around 5 to 10 minutes before quot-actually, just be wary that I edit my post often.
.......Mostly because minor things like grammar and mis-spellings*
Originally Posted by Kenichiro Takaki
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