An interview was held today with a developer on the <a href="http://blog.phantasystaruniverse.jp/">Phantasy Star Universe blog</a>. While the interview did not contain any earth-shattering revelations, it did contain confirmations for several pieces of news. Here is a brief summary of the most important information:
- PC and Playstation 2 owners will play on the same servers and online accounts will be interchangable.
- There is no offline-multiplayer mode. Given the strain that Phantasy Star Universe puts on the Playstation 2, it was simply impossible to incorporate a split-screen mode.
- The online game flow will work like this: city-> mission -> resupply area -> mission -> goal lobby.
- Missions are expected to take between 15 minutes and 1 hour to complete.
- Goal lobbies will contain relaxing settings such as hot springs.
- For online play, the servers will handle most of the data processing. If any glitches are discovered, it will be easier to issue patches. If a client patch is needed for the Playstation 2, the patch will be downloaded to a memory card. The HDD is not supported. Online cheating will simply be impossible according to the developer.
- Online character names will not be unique.
- The Playstation 2 version will not have a screenshot function due to its memory limitations and lack of an Internet browser.
- Sonic Team is hoping to release a fan site kit that will contain things such as banners and fonts.
- Even when you are not online, time will continue to pass in the online world. For example, people will be able to visit your room and buy items from your Player Shop - if it has been setup.
<img alt="" src="/images/psu/news/08-18-06/groupshot.jpg" border="1" height="170" width="530">
You can discuss this update in our <a href="viewforum.php?forum=20">Phantasy Star Universe forum</a>.
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