Results 1 to 5 of 5
  1. #1
    Veritas lnvisible's Avatar
    Join Date
    Jun 2013
    Location
    New York City, New York, US, etc;
    Posts
    133

    Default Returning player questions

    Hello, I haven't been around in quite some time but I got a new PC and figured I'd check in on PSO2. I haven't been around since the Magatsu release, anyone want to give me a general summary of what's changed if any since I've been gone? A friend who stayed around a bit longer than me said something about 13* being required for a lot of new things or something along those lines? Also, have there been any class rebalances and how have they effected things (I played pretty much everything though I never did finish getting bouncer to 75)? Also, I heard costumes now come in parts similar to cast parts instead of a full one-piece set like before, can anyone explain a bit about that?

  2. #2
    PSO2 Trope Curator Altiea's Avatar
    Join Date
    Mar 2016
    Location
    Jet Boots World
    Posts
    3,361

    Default

    Quote Originally Posted by lnvisible View Post
    Hello, I haven't been around in quite some time but I got a new PC and figured I'd check in on PSO2. I haven't been around since the Magatsu release, anyone want to give me a general summary of what's changed if any since I've been gone? A friend who stayed around a bit longer than me said something about 13* being required for a lot of new things or something along those lines? Also, have there been any class rebalances and how have they effected things (I played pretty much everything though I never did finish getting bouncer to 75)? Also, I heard costumes now come in parts similar to cast parts instead of a full one-piece set like before, can anyone explain a bit about that?
    For the Costumes:

    We now have Layerwear. Layerwear is Costumes separated into three parts: an Outerwear (same as a Costume), a Basewear (a Ticket, can't be color changed), and an Innerwear (Also a Ticket, can't be color changed). You can mix and match sets, although the given Layerwear doesn't give us a lot of mixing room.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  3. #3
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,896

    Default

    From what I heard, XH is balanced around mid/high tier 12*s or something (based on my experiences playing this seems to be true). That said, there's been a lot more easily accessible 13*s and the new NT grinding system makes them less than mind flayingly painful to grind. Heck I'm pretty sure most NT 13*s are stronger at lvl 1 latent than anything that isn't a good nox weapon.

    EDIT: and yes, there have been class adjustments, through the skill trees, PA crafting, and the new Skill ring system. It's a lot to go over though and the servers just came up so I wanna play! :U
    Last edited by Kondibon; Aug 24, 2016 at 03:13 AM.

  4. #4
    Veritas lnvisible's Avatar
    Join Date
    Jun 2013
    Location
    New York City, New York, US, etc;
    Posts
    133

    Default

    To add on to this, it seems like gearing has changed a ton since I've been gone. I've been reading about "Austere" equips? I don't really remember too much about what I had but I believe I have the zieg units and an assortment of 11/12* weapons (never did get a 13* drop). How does this measure up to the average equipment nowadays?

  5. #5
    PSO2 Trope Curator Altiea's Avatar
    Join Date
    Mar 2016
    Location
    Jet Boots World
    Posts
    3,361

    Default

    Quote Originally Posted by lnvisible View Post
    To add on to this, it seems like gearing has changed a ton since I've been gone. I've been reading about "Austere" equips? I don't really remember too much about what I had but I believe I have the zieg units and an assortment of 11/12* weapons (never did get a 13* drop). How does this measure up to the average equipment nowadays?
    At the very, very end, when all you care about is better gear, 11s are largely Excube fodder. 12s are still passable for being decent in MPAs. Nicer gear is immediately available through the Collect File system; with it, you can farm enemies to fill up a bunch of gauges on a Sheet. When you fill all of the gauges, you can collect a free 13*.

    The "Austere" you've been hearing about is the cream of the crop 13*; it has higher base ATK than any of the other weapons in the game (except for the Launcher, which is beaten by the Yasminkov Launcher that came out yesterday by 4 R-ATK). It takes a very long time to grind for, though.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

Similar Threads

  1. Returning Player Questions~
    By cirnothegreat in forum PSO2 General
    Replies: 5
    Last Post: Sep 8, 2015, 02:34 PM
  2. PSU Questions from a returned player
    By Jandon in forum PSU General
    Replies: 4
    Last Post: Aug 1, 2009, 03:12 PM
  3. Ranger questions - returning player
    By Zerrius in forum PSU General
    Replies: 4
    Last Post: Jun 16, 2009, 03:01 AM
  4. GC Returning player question....
    By kbeaver1224 in forum PSO General
    Replies: 3
    Last Post: Aug 11, 2008, 02:16 PM
  5. Returning player - some questions
    By KiteWolfwood in forum PSU General
    Replies: 18
    Last Post: Mar 3, 2008, 01:18 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •