so sega did say there were more PA crafts coming on their roadmap. what new crafts would you like to see? and how would you craft them?
so sega did say there were more PA crafts coming on their roadmap. what new crafts would you like to see? and how would you craft them?
I would like to see a craft-able Over End: perhaps make it like Kazan-0 or something, but for the love of God, get rid of those two preliminary swings before the actual "Over-End" hit.
Edit:
Or don't even make it like Kazan-0, just get rid of the prior two swings, and make the big Over-End part to hit multiple-times and make it faster and more spammable. They can make the craft-able Over End weaker than the normal one or whatever.
Last edited by Evangelion X.XX; Sep 7, 2016 at 12:26 AM.
Last edited by Altiea; Sep 7, 2016 at 12:33 AM.
ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
Sorry, never played any of prior Phantasy Star series.
these are my ideas I've had for a bit
sacrifice bite - PP: 25 can absorb more power, HP (300) or PP (60) from target by using directional keys.
assault buster - start PP: 25, 3 pp per second - continues to move forward while draining pp (like million storm), eats regular pp as starting costs, anything that's hit will be dragged along with user taking damage continually.
Dark Scherzo - PP: 25 - throws daggers with enemy tracking, daggers impale the target and launches the target into the air user teleports to the daggers and forcibly pulls them out of the target while doing a backflip into the air.
meteor fist - PP: 40 - loses ranged ability, in exchange for no randomness and always does large fist at full charge using own fist, range is about the size of flash thousand or so, and must be charged as well, 3 stage charge small fist (0)> multi fist (half)> large fist (full).
aiming shot - PP: 35 - large, high hiting blast by adding a 3rd charge to current version of this PA (shot should look like infinite fire craft but travel further.)
asagiri-rendan - PP: 20 - dash toward target while invisible and slash at target, deals several hits when you reappear while sheathing weapon, can be canceled to just use movement but damage is only dealt when you reappear. while invisible you are invincible as well.
Starling fall starting PP: 25, 3 pp per second - summons blades continuously and fires them while draining PP, will not fill DB gear gauge, can glide while shooting.
grenade shell - PP: 15 - shoots a grenade that sticks to an enemy that explodes upon next PA used. can fire up to 3 (works a lot like chase arrow)
fake silhouette - PP: 10 - fires a large decoy into the air that falls onto targets from above and explodes, damages and stuns targets in a wide area.
sharp bomber - PP: 25 - fires 3 explosive arrows with high tracking and allows user to control which way they dodge with the directional keys, larger invincibility time as well.
Nafoie - PP: 30 - has 2 versions like original nafoie, version 1 is if the target is hit by the ball of fire, then it takes heavy fire damage range is shortened from original and power is increased significantly. version 2 is if the ball of fire hits the ground, then a pillar of fire forms on the ground and moves towards nearest target for 5 seconds burning all within path dealing moderate damage and high burn rate.
barta - PP: 25 - creates a wall of ice as the projectile travels along the ground that can damage aerial targets as well as anything that gets close to the wall, has shortened range however, max walls on field by all players is 4. players can wall through the wall, wall lasts 10 seconds.
Nagrants - PP: 50 - creates a large field of light around user that automatically attacks enemies (field is as big as techers zondeel)
Samegid - PP: 10 - creates spears of darkness that lock onto an enemy and fires upon next tech hit, hits for same damage as last tech, can fire up to 2, will only use highest number on multi hitting techs.
ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
For the love of god, do something with Stun Concido.
Apple (Ship02) - HuFi Sword - "take damage for better uptime"
WaifuDfnseForce Founder | OverParse developer | maker of stuff
Sneak Shooter .... remove movement when holding the button >_>
Make JA ring appear before standing up, so, can fire in steady position, without going standing up and prone.
Or probably add charging on top. True sniping .....
Last edited by final_attack; Sep 7, 2016 at 12:39 AM.
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