Originally Posted by
Ezodagrom
In my opinion, it would be for the better if modes from normal to super hard were rebalanced somehow, at the moment I think they're far too easy, and the gap from super hard to extra hard/ultimate is a bit too high (at the very least enemies could use a bump in HP in all modes below extra hard, so we end up with a more consistent growth between modes).
I understand that it's for the sake of players catching up, but, with things as they are we end up with players that just aren't prepared at all for extra hard/ultimate, so, I feel that modes from normal to super hard could at least use a bump in enemies HP, but not too much so these modes don't end up being a chore.
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