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  1. #11

    Default

    damage reduction and knock back removal? sounds great to me.

  2. #12

    Default

    Quote Originally Posted by Sirius-91 View Post
    Ignore the \n's, they represent a linebreak.

    不撓不屈の魂 Lv.1 - 与ダメージが6%上昇\nダメージを15%軽減し\nノックバックを消す。
    不撓不屈の魂 Lv.2 - 与ダメージが6%上昇\nダメージを17%軽減し\nノックバックを消す。
    不撓不屈の魂 Lv.3 - 与ダメージが6%上昇\nダメージを20%軽減し\nノックバックを消す。
    i need a clear translation about this, is it damage +6% & reduced damage +15~+20% & knockback?
    Spoiler!

  3. #13

    Default

    Quote Originally Posted by CoWorker View Post
    i need a clear translation about this, is it damage +6% & reduced damage +15~+20% & knockback?
    Rise given damage 6%
    The damage reduction to 15%
    Turn off the knock back.

  4. #14

    Default

    Wait, seriously? Just straight up knockback immunity?

  5. #15
    Rappy Hunter
    Join Date
    Sep 2013
    Location
    College Station, TX
    Posts
    78

    Default

    Quote Originally Posted by otakun View Post
    Rise given damage 6%
    The damage reduction to 15%
    Turn off the knock back.
    massive hunter potential? wat?

  6. #16

    Default

    Quote Originally Posted by otakun View Post
    Rise given damage 6%
    The damage reduction to 15%
    Turn off the knock back.
    thanks, still there are boss 13*s (Knuckles, Jet Boots, Wired Lance and Wand?) that we dont know about
    Spoiler!

  7. #17

    Default

    Would be nice if its true. Need tankish options in this game.

  8. #18

    Default

    Time to get Gix DS
    Quote Originally Posted by WarSarah View Post
    in other news, accept your angular tits.

  9. #19

    Default

    I would say that this means there is no more need for Massive Hunter at all, but then again, this potential probably doesn't include the flinch prevention.

  10. #20

    Default

    15% sounds meh in terms of giving up MH all together....

    Unless of course you using a set up thats not Hu then thats nice i'd assume
    Gamertag: jaye3rd89

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