Sure, the dead, fish-eyed glare into the abyss can work for art or supermodels, but sometimes you want your character to show a bit more life in their face, so here is a quick way to get that done using chat commands.
Typing "/ce" will get your character to look directly at the camera; by default it only lasts for 10 seconds, but by typing "/ce on" it will stay on until you log out (or until you type "/ce off"). If you want every character to look at you, you can type "/ceall on" and all eyes will be on you.
If you want to add a facial expression, you can add a number after "/ce" or "/ci" (note that all expressions except 7 and 9 will have your character moving their mouth as if talking):
- /ci1 || /ce1: The default look
- /ci2 || /ce2: Smile
- /ci3 || /ce3: Angry
- /ci4 || /ce4: Sad
- /ci5 || /ce5: Suspicious
- /ci6 || /ce6: Eyes closed
- /ci7 || /ce7: Default without moving mouth
- /ci8 || /ce8: Smile 2
- /ci9 || /ce9: Wink
If typed as "/ce# on", your expression will last until you leave the area or type "/ce off".
If you use the "/ci#" command, there are several other modifiers that can be used:
- By default, when using the "/ci#" command a cut-in windows will appear, but adding the modifier "nw" will remove it.
- You can determine how long the expression will last with the modifier "s#".
- Adding #1-5 after "/ci#" will have your character's eyes look in certain angles.
For example, having the command "/ci9 4 nw s30" will have your character winking while looking down for 30 seconds with no cut-in window.
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