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I've been playing around with Reshade trying to replicate ingame Color Tone Curve but without the shitty parts (per-area profiles).
Forest:
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Bikini test in Tundra:
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I don't know why SEGA keeps trying to reinvent the wheel when solutions are usually really simple. I also don't know why they feel the need to batch massive loads of effects into a single on/off switch without an ability to remove or adjust its parts in any way.
Now, if only there still was a way to temporarily remove UI while ingame...
ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
Welp, I somehow missed that... Thanks, it's certainly going to be useful
Did another maintenance doodle, this time of my main character in his hero getup:
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Ain't no party like a squat party.
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PSO, PSU, PS:Po, PSZ | PSO2: Jergraw (All classes 90) Lunaeris Demoria (Fo/Te 90) Onlak (Hr 90)
-**Tech crafting max- message me for crafts**-
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Another Maintenance drawing! This time I drew Afin.
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Last edited by Layete; Oct 25, 2017 at 04:08 AM.
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