That female Halloween basewear...
That female Halloween basewear...
ironic isn't it that the first ninja suit isn't from shinobi series
My favourite part about the Dark Blast update is that we can choose what pre-transformation pose we want. Good to know that their appealing to the Sentai crowd instead of sticking to just one edgelord pose.
I'm also surprised that Dark Blast's abilities can be upgraded and that the actual size of it is almost as big as a Rockbear.
That DoA collab looks neat. Looking forward to getting Ryu Hayabusa's headwear.
here's details on changes of old class
someone post these on FB
Attachment 41362
Meh, never really expected anything out of SEGA for Techer updates and/or buffs
(so long as they are clueless to its core design as a class)
On the other hand, its pretty nice I guess? The normal attack buff is about 60~70% and wand explosions at 200~250% based from the video update.
Whack buffs mean nothing unless they boost the attack speed to hero sword levels and give them a non-clunky dash like hero sword. Te used to be my favorite class but I've completely abandoned it now in favor of hero who does everything better. Te is dead in the water but wands still have some hope in terms of the advanced class that uses them and finally gives them PAs.
No surprises really. At least I can rest easy knowing that the Ayane one will be the least expensive of the bunch. Supposedly. I'd really like a dark green one...
... actually no, I know these outfits too well, it'd feel weird for my characters to wear them. Shoot.
More importantly, dive roll getting an earlier jump cancel window is a godsend. A.rifles and launchers always became extremely awkward to play when under pressure. To me anyway.
I don't really like how they seem to be fixing older classes by making them rely on normal attacks more though... Sword hu's mobbing especially was already essentially normal attacks only with the odd guilty break thrown in there...
I kinda like PAs guys.
>Relaxed the demerits for Wise and Brave Stance.
>Made some improvements to Stance type Skill effects.
>Made revisions to the level caps
That means stances are not only gonna be buffed, but eating less SP as well?
Level cap revisions might mean exp curve adjustments.
Connect With Us