Originally Posted by
GHNeko
Also, I'd like to add
making the game more punishing for players who have MH, Megiverse, IW/NGU, and AM just because they're inherently too tanky
just makes builds like FoFi, FiBo, FiBr, GuFi, etc even more frustrating.
You know? The completely viable builds that dont rely on tanking skills? The ones that rely on player skill to compensate for the lack of safety while rewarding them with extra power?
Yeah. The game is littered enough with hitboxes in its current state. Let's not make random swipes that are fast, but not intended to kill, start killing out of the blue.
Enemy attack boosts to stupid levels isn't okay. It's fine for temporary content, but not as the standard.
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