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  1. #11
    PSO2 Trope Curator Altiea's Avatar
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    Quote Originally Posted by Zorak000 View Post
    like maybe have force get a main-class skill that causes them to ignore elemental resistances and weaknesses altogether, and it gives minor power boost. then have techer get an main-class-only elemental weak hit Plus that does something a little extra on top of damage.
    Funny you mention this; in Phantasy Star Nova, they had the pretty novel idea to arm Force with Skills that would inflict debuffs on enemies when you hit them with a melee attack that make them weak to an element; for example, you could equip a Skill that has a chance to make the target weak to Fire when you hit it with a melee attack. This made Element Weak Hit (and its Element Weak Strike and Element Weak Shoot counterparts) extremely potent because on mooks, you can just force the target to be weak to the element of your choice, then start hammering it with Techs.
    Last edited by Altiea; Oct 24, 2017 at 04:39 PM.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  2. #12

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    Quote Originally Posted by Altiea View Post
    Funny you mention this; in Phantasy Star Nova, they had the pretty novel idea to arm Force with Skills that would inflict debuffs on enemies when you hit them with a melee attack that make them weak to an element; for example, you could equip a Skill that has a chance to make the target weak to Fire when you hit it with a melee attack. This made Element Weak Hit (and its Element Weak Strike and Element Weak Shoot counterparts) extremely potent because on mooks, you can just force the target to be weak to the element of your choice, then start hammering it with Techs.
    That's actually pretty neat they could probably bring something like this to the game by making it a ring.

  3. #13

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    Quote Originally Posted by starwind75043 View Post
    That's actually pretty neat they could probably bring something like this to the game by making it a ring.
    There's a crapton of things in nova that would have made pso2 class design much less shit.

  4. #14

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    Pointless, still gonna be a energy shot-spamming Hero.
    Name: シナンジュ
    Ship: 2
    Main Class: HERO
    "IT'S OVER, PSO2. I HAVE THE HIGH GROUND!" -MHW to PSO2

  5. #15
    PSO2 Trope Curator Altiea's Avatar
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    Quote Originally Posted by Maninbluejumpsuit View Post
    There's a crapton of things in nova that would have made pso2 class design much less shit.
    *cough* Skill Board
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  6. #16
    Sega Stockholm Syndrome GHNeko's Avatar
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    cant wait to not lose out in millions of damage just because i need to turn on 4 actives at once.



  7. #17
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    Quote Originally Posted by ZerotakerZX View Post
    Cruel throw? SO PAs are being rework again too?
    no they just forgot cruel throw existed in the last batch; this is the only PA getting anything done to it this update

  8. #18

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    I wish they added a sort of finisher PA for sword users. Over End feels so useless at times, compared to nova strike or rising edge. Imagine having a charge PA for hunter that dishes out a single enemy power stab that hits for 7000% power and is spammable.

  9. #19

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    Quote Originally Posted by Zorak000 View Post
    no they just forgot cruel throw existed in the last batch; this is the only PA getting anything done to it this update
    Oh, I can't see any info on it. power buff or something more intresting?
    Quote Originally Posted by Maninbluejumpsuit View Post
    There's a crapton of things in nova that would have made pso2 class design much less shit.
    Nova is so good for a portable game, sometimes it even looks better than PSO2. Tri ace really should make their own MMO. I mean: they usually have good combat and graphx even with very limited hardware. Story often sucks, but that's not crucial for an online game.
    Last edited by ZerotakerZX; Oct 24, 2017 at 11:39 PM.

  10. #20
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    Quote Originally Posted by ZerotakerZX View Post
    Oh, I can't see any info on it. power buff or something more intresting?
    they are making the light orb you grab when you hit something ungrabbable actually deal the full damage, instead of almost no damage at all

    also according to swiki it's getting a 1.35x damage boost, I assume somebody reverse-engineered the numbers that popped up when they used it in the trailer.

    that power boost will put it on par or better than most of sword's current single-target options I think

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