Originally Posted by
Altiea
The point about not taking Automate for FI is that you either die in one shot, or you run out of resources first because you're losing a Mate with every hit you eat. The latter case is where the 1% lifedrain shines, because it gives you near-indefinite sustain in LB without needing to stop and Mate up or risk a faceplant. In the former case, you'd probably need to be pretty godly with FI weapons to not get hit, otherwise you're either gambling with the Iron Will 75% proc rate or just not popping LB at all. That being said, since FI doesn't typically take Automate, having the 1% lifesteal is also good for FI outside of LB, since it gives them a way to heal off hits without needing to rely on a limited stock of Mates.
It's really not about whether or not you can survive a second hit that puts you below half, it's more about conserving Mates for those harder hits that don't chip away at your HP and just take big chunks. It's like, would you rather take a hit that puts you near half, then burn a Mate healing off a second hit, or take a hit that puts you near half, then just heal it off by attacking so you won't have to eat that Mate?
Ranger can't always stay out of the line of fire even in optimal environments, considering how a lot of raid bosses like to use AOEs, which is why the Rifle SSA exists explicitly for them (and even has the same trigger conditions as Standing Snipe).
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