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  1. #1
    PSO2 Trope Curator Altiea's Avatar
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    Default Boosted Invasion Returns

    Impromptu boosted PI campaign. Guess they're trying to bring players back by recycling good boost events?

    Anyway, pug rage, drops, etc. etc. etc.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  2. #2

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    I find the boosted LQ being back more interesting cause now I can power level my friend who just joined the game.

  3. #3

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    So no enemy boost for the lq? No thanks.

  4. #4

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    Quote Originally Posted by Kintama View Post
    So no enemy boost for the lq? No thanks.
    enemy boost for what reason?

  5. #5

  6. #6

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    Quote Originally Posted by Kintama View Post
    For fun
    Go play Dark Souls. =P

  7. #7

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    Quote Originally Posted by otakun View Post
    Go play Dark Souls. =P
    Without making it a Dark Souls level of punishment, they could at least make it so that a proper Techer cannot kill an entire spawn gathered in a Zondeel in 1 or 2 hits.
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  8. #8
    PSO2 Trope Curator Altiea's Avatar
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    Default

    Quote Originally Posted by Kintama View Post
    So no enemy boost for the lq? No thanks.
    I don't know why you would want tankier enemies if they already turned off Dark Blast. Runs are already 25% longer as is.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  9. #9

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    Quote Originally Posted by Kintama View Post
    So no enemy boost for the lq? No thanks.
    Just go in with bare hands and no units and you have your boost.

  10. #10
    Hardcore Casual Dark Mits's Avatar
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    Default

    Then maybe the problem isn't the low enemy hp or the Zondeel mechanic, but the fact that there is no diminishing effect on multi-target hits. Maybe Sega should consider implementing a soft- or hard-cap on multi-target PA/Tech/Autoattacks/whatever and reduce damage per target when it hits those caps. Other games did it.

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