Page 7 of 8 FirstFirst ... 45678 LastLast
Results 61 to 70 of 71
  1. #61

    Default

    I mean, the difference from even using something like Astra or Deus VS using a your average 14*(an Atra or Crests exchanges) shouldnt be big enough to change the EQ clear times from bad to good. Problem is probably players not knowing what to do :S

  2. #62

    Default

    Quote Originally Posted by echofaith View Post
    I mean, the difference from even using something like Astra or Deus VS using a your average 14*(an Atra or Crests exchanges) shouldnt be big enough to change the EQ clear times from bad to good. Problem is probably players not knowing what to do :S
    Or Maggy revival happening literally right after the cap was increased and ppl had to level their subs again.

  3. #63

    Default

    Quote Originally Posted by Zulastar View Post
    TheFanaticViper
    Maninbluejumpsuit
    XrosBlader821

    Say this to 10+ minutes enforced Magatsu >_<
    -Bad players
    -Magatsu hasn't been a common EQ for people to practice on before the revival for a very long time

    The <10% damage difference between a good 13* vs a 14% isn't why your MPAs are failing. The absence of a proper WB alone is more of a detriment than all 12 people using 13*s instead of 14*s. Even if all 12 people did have 14*s, they turned a ~10 minute fight with 13*s into a ~9 minute fight.
    Last edited by Maninbluejumpsuit; Jun 28, 2018 at 02:20 PM.

  4. #64

    Default

    Quote Originally Posted by KaizoKage View Post
    regarding homura pot tho (for force or techer), will it still activate the extra % damage even if the weapon element is light but the tech element used it the enemy's weakness? (idk if my grammar is correct)
    Want to know too, though IIRC none of weapon element potentials work with element switching skills.

  5. #65

    Default

    Quote Originally Posted by aiMute View Post
    Want to know too, though IIRC none of weapon element potentials work with element switching skills.
    The Homura potential seems to be worded more like Ancient Oath (when attacking with an elemental weakness, increase damage) as opposed to the Fornis potential (if the enemy weakness matches element 1, element 2, or the weapon's element, increase damage), and as far as I recall, Ancient Oath applies to Techs regardless of weapon element (thus why Rikauteri Banish Arrow Te/Br was a thing), though I'm not sure if it applies to JB Gear and Wand E Change (there might have been a patch regarding this a few months ago that I'll try to find).

    EDIT: Found it
    Quote Originally Posted by PSO2 JP: Maintenance and Patch ( 1/24/2018 )

    Other Changes


    The following skills and potentials have changed so that they refer to the element changed by the effect of [Jet Boots Gear] and [L/Wand E Change]:

    • Force’s Skill: [Element Conversion]
    • Bouncer’s Skill: [Elemental PP Restorate Field]
    • Skill Ring: [R/ EPPR Field]
    • Potential: [古の誓い]/Ancient Oath
    • Potential: [観理眼]/Discerning Eye
    • Potential: [新世の誓い]/New Type Oath
    • Potential: [属性追従・炎雷]/Elemental Tracking: Fire/Lightning
    • Potenital: [属性追従・炎風]/Elemental Tracking: Fire/Wind

    Source
    So, Element Change should trigger the Homura Potential based on this.
    Last edited by Anduril; Jun 28, 2018 at 04:50 PM.

  6. #66

    Default

    Quote Originally Posted by Anduril View Post

    So, Element Change should trigger the Homura Potential based on this.
    oh wow, thanks for the confirmation

    EDIT: oh wait..... can techs be considered as "Element Change" for weapons?
    Last edited by KaizoKage; Jun 28, 2018 at 05:21 PM.

  7. #67

    Default

    Quote Originally Posted by Anduril View Post
    The Homura potential seems to be worded more like Ancient Oath (when attacking with an elemental weakness, increase damage) as opposed to the Fornis potential (if the enemy weakness matches element 1, element 2, or the weapon's element, increase damage), and as far as I recall, Ancient Oath applies to Techs regardless of weapon element (thus why Rikauteri Banish Arrow Te/Br was a thing), though I'm not sure if it applies to JB Gear and Wand E Change (there might have been a patch regarding this a few months ago that I'll try to find).

    EDIT: Found it


    So, Element Change should trigger the Homura Potential based on this.
    Wait what? Are saying that by using L/Wand E Change, that any Rod I use as a Force will have 50% elemental conversion after charging a tech for a specific element?
    Fan Art of my Character & Matoi Defending a City
    Spoiler!

  8. #68

    Default

    Quote Originally Posted by the_importer_ View Post
    Wait what? Are saying that by using L/Wand E Change, that any Rod I use as a Force will have 50% elemental conversion after charging a tech for a specific element?
    I think this is referring to Fo/Te using Wands

  9. #69

    Default

    Quote Originally Posted by XrosBlader821 View Post
    I think this is referring to Fo/Te using Wands
    Why would anyone do this?
    Fan Art of my Character & Matoi Defending a City
    Spoiler!

  10. #70

    Default

    Quote Originally Posted by the_importer_ View Post
    Why would anyone do this?
    ikr? Probably people who REALLY want a L/ Rod E Change Ring

Similar Threads

  1. Next Update 02/21/2018
    By Maulcun in forum PSO2 General
    Replies: 26
    Last Post: Feb 20, 2018, 04:47 PM
  2. Next Update 02/07/2018
    By Maulcun in forum PSO2 General
    Replies: 31
    Last Post: Feb 11, 2018, 11:54 PM
  3. Next Update 01/10/2018
    By Maulcun in forum PSO2 General
    Replies: 2
    Last Post: Jan 22, 2018, 07:41 PM
  4. Next Update 01/24/2018
    By Maulcun in forum PSO2 General
    Replies: 23
    Last Post: Jan 16, 2018, 03:13 AM
  5. Next Update 01/01/2018
    By Maulcun in forum PSO2 General
    Replies: 6
    Last Post: Dec 23, 2017, 11:55 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •