Originally Posted by
SteveCZ
What I'm trying to say is, I personally not sure on why these kind of disadvantages should be balanced permanently (same like mainjump's reply about Hero Boost, wishing its penalty to be hugely nerfed by more than 50% than it already is). For me, with current balance, they are at best stay as weapon or other means, like rings. If they want to add more, they can, say a damage-reducing ring (with whatever condition required) then let the player choose to either use that or tech parry, or attach both. More fun that way I think. They even buffed an ice tech (nabarta 0? i forgot) that now could guard as well. I'd say it's better that way, a more active, action-kind of option, as tactical reward. If you just want to raise just a little def, then why not affix them? hahah. I just feel the current balance is just ok. Well I may be wrong, let's see what sega will do.
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