I don't disagree with that. What I'm saying that all these rings that are "mandatory" right now may become either passive skills in the class trees (just as they did with Step Jump, Air Reversal, etc), or they will become super mega combined L-rings (for example an L ring that combines all of Tech C Parrying, Short Mirage, RR Field, Wand E Change and Peace Zondeel). The end result would be that when 13* units are implemented, players would at most need to switch their L-ring slot for different builds, and not their units as well, which will all be ring-independent. This would actually be a massive step forward in QoL.
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