Here are the numbers:
I'm assuming based on Reliet's sheet (which is where I got the base numbers) that strafe's mark accumulation is per PA use and not per target, so it actually has worse mark accumulation than shifted nachtangriff, and much worse accumulation than normal nachtengriff. And while the on-paper damage is good, 32 frames is too short to reliably lock 3-4 targets in my experience, so in practice the numbers are much lower.
And something to keep in mind is that while phantom time is obviously a significant DPS boost from all the extra markers, it's nowhere
near as large a boost as hero time, and the finish for rifle has about the same DPS as nachtangriff. So taking a DPS hit to build gear faster isn't as worthwhile on phantom as it is on hero.
It's not that you're getting good DPS out of it per se, as you pointed out you can't spam it. It's more that its execution time is so short that if you're in a position where you
can use it you should. With the weapon action it's damage is about the same as a normal 3, but it's 15 frames shorter than a normal 3, which gives it the highest DPS out of any of your PAs on paper, besides strafe with 3 or more targets.
Like I said, positionally it competes with kugelsturm, so you don't want to be going out of your way to use it. Just be cognizant of when you can use it, because opportunities do arise.
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