Originally Posted by
Golgotha
Apparently episode bulletpoints were including extra AI for existing enemies, and enough new loot to accomodate new customization options, but after two years of sidegrades its hard to believe that there will be something useful to pick up in ultra hard. Aside from even more powerful stat affixes.
They never overhaul trees for cases that have been needing urgent changes for years lol
You'd think they would do it for trees that arent broken as much.
Imagine accommodating palette to two MORE elements, in case you have to match them in all star quest.
It would be great if they changed core status and element mechanics instead, so it wouldn't be a second-thought nuisance that can be summed up in "put something for chase proc and make sure the (light) weapon element is capped".
I hoped they'd eventually be able to change booster color or displace exhaust position to match the whatever funnels, but maybe it was designed to never be adjustable.
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