Quote Originally Posted by Kondibon View Post
I think my biggest disappointment for the start of this episode is the ludonarative dissonance with the characters talking about how tough the new enemies are, as I stomp my way through them without even really paying attention to what they're doing. I get that story quests shouldn't be too hard or anything, especially right at the start of an episode, but it didn't really sell the threat.

I'm excited to see where the story goes though.

I don't think she ever said their other friend died.
Weird, I actually saw damage reduction on my end every time I didn't attack their core. Then again, Story Mode Normal has an actual difficulty cap on it, irregardless of where your current level actually puts you (that, and I imagine you're kitted out for last episode's endgame, so that probably plays a factor).

Yeah, at this point Story Mode could use a Hard Mode or some shit. Mere suggestion though. Oh, and an AI upgrade, because the AI in this game is still not aggro enough for my (or anyone else's) liking - then again, if they did that they'd make every non-EQ quest a graveyard anyways.