A lot of people oversell the importance of attack and defense affixes (although they do play a part, just the increase is much smaller than people think it is, the bulk of your power being on your weapon base stats, potential, element value and above all, skill tree).
From top to bottom what actually matters for expert requirement is a lot of other things
- Do I trigger and keep most of my class skills active ?
- Do I JA and use the proper PAs depending on the situation I face ?
- Do I understand boss behaviour ? (what attack do I need to watch out for ? Does the boss performs specific actions when its HP runs low ? and so on)
- Can I properly deal with boss patterns ?
- Do I manage to minimize the downtimes ? (not spending your time healing and/or missing damage windows)
Gear in all this only plays a secondary part : the only place it matters is during stuff like Mother stuns, and even so AgentFalco Hero runs shows us expert requirements are well within reach even with out-of-the box unaffixed gear handed by SEGA, as long as all the above has been worked on !aving a decent amount of HP to be above the One-hit kill threshold for basic patterns in solo XQ and otherwise having the comfort of not having to heal everytime damage is taken is actually what I would prioritize nowadays !
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