Originally Posted by
reaper527
the fact of the matter is that keyboard gives you MUCH quicker access to a lot of things. i don't have to screw around with toggling my active subpallet item before casting something from it. i can also quickly swap to any of my 6 weapon layouts with a single key press rather than scrolling through them (and in addition, i can have it automatically change my active rings and subpallet when i change weapons on a keyboard by mapping my numpad to autowords for /mpal#. /spal# /sr RingName)
that's not user error, it's a less efficient design. you can argue that she shouldn't be switching weapons at all during the fight, and i wouldn't necessarily disagree with you, but you can't argue that switching weapons on a controller is anywhere near as efficient as kb/m.
if someone is struggling to clear expert requirements, they should try kb/m if they aren't already using it.
Connect With Us