Originally Posted by
Kril
ok so after some Rockbear testing, these are my results:
--- 6mill
Wand: F. Prism -> F. Luminous Flare 3x -> F. Prism -> F. Luminous Flare 2x -> 2x Normal (for pp recov) -> F. Prism -> F. Luminous Flare 2x
(F. = Focus)
--- 5-5.4mill
DS: F. Quasar -> 3x N. Destruction -> N. Shooting Star -> F. Quasar -> 3x N. Destruction -> N. Collide -> Normal WA Explosion
(F.= Forward, N.= Neutral)
--- 4-4.5mill Combo 1, 3-3.mill Combo 2
DB: Radiant -> 3x Distortion -> Radiant -> 3x Distortion -> Radiant
DB: Vertical -> 3x Distortion -> Vertical -> 3x Distortion -> Vertical
I did not use any of the weapon special weapon actions (Wand Explosion, DB Full Connect), I only used DS's normal explosion which technically doesn't compete with the other 2 and it's more utility with some damage than it is something you would use sparingly (since DS norm explosion can't get 1mill+ from a single explosion on RB). Main focus was on RB's head of course but can be inconsistent with certain PA's (i.e. hitting the body more than the head) and the annoying movement when RB is spawning eating into the 20 second timer.
Stil Wand
Astral/Tech6/Phrase Weak/Grace Tech - S1: Augment Intent, S2: Skilled Strike 2, S3: Skilled Strike 2, S5: Mysterious Intent (Lib GS S5)
Liberate DS
Astral/Pow6/Mana Rev/Doom Break3/Phrase Weak/Grace Pow - S4: Life Steal (no S4's with static dmg, so this was a sub), S5: Mysterious Intent
Liberate DB's
Category changed to these from DS so same stuff
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I guess some points aimed at Zeph
-DB's root you in place when doing your combo's with Pierce (with obvious movement from Radiant/Vertical) even if you're hitting things consistently and you can't constantly spam the Parry WA either and even if you're parrying super well, if the boss is hyper aggressive then you're going to get destroyed eventually or take a lot of unnecessary damage.
-I'm not sure why you think Wand can barely boss when Wand allows you to move reliably, adjust your height, etc without having to gimp your damage in the process. If you're having PP management issues, I can only say to learn manage better or get Lib Wand S5 to fix it, other wise uhh get good I guess. Make use of non-Focus version of the PA's when needed
-You're also rooted in place with DS with it's main PA rotations, the only difference is that you can counter hyper aggressive bosses a lot easier than DB ever can and better flexible PA's to use making it far more superior.
I think if you watched that tutorial video I have in the OP for Wand use you would have saw the Guard Frames when using it's PA's (Focus too), it's stupid good. Ya the downfall is the annoying knockbacks because of no counters etc but once you get the weapon down it's easier to maintain and prevent frequent knockbacks.
Your DS though, I'm not sure why you skipped out on an S2, you could still manage 200 atk with a different build. A loss on crit dmg. DB's are too slow to make proper use of S5: Thundering Pursuit which is why you opt for S5: Mysterious Intent instead. Wand is okay-ish, opt for Skilled Strike SSA's though
Added note: I'll be updating the PA rotations (well DS I guess) later on this weekend, the ones posted there are from the first 2 weeks of the class being out and I haven't actually looked at swiki in awhile to check out whats there (rather I look then forget to come back here and update the OP)
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